Players don't need a Fallout 1st membership to join custom worlds, only to create them. Players creating a custom world have a variety of modifiers to choose from, ranging from infinitely spawning enemies, infinite ammo, and disabling the need for electricity.Ĭustom worlds can have up to eight players including the creator, and players who have already played in a friend's custom can login at any time without the custom world's creator being online. We've also removed material requirements in the PTS so that you can build in your Shelters without needing to hunt down tons of components.If public worlds aren't exciting enough, players can also create their own custom worlds as part of the Fallout Worlds update, though only players with an active Fallout 1st membership will be able to do so. at any given time, and you can build multiple entrances to the same Shelter, if you'd like. You can have one Shelter of each type in your C.A.M.P. "Since they are instanced, each Shelter will have its own build budget that's separate from your main C.A.M.P. "To access a Shelter, simply build the associated Shelter Entrance in your C.A.M.P. Those on the PTS can try out all of the Shelters right now and don't have to worry about material requirements so that they can build as much as they want to see how the feature works. The Vault Utility Room will be free for players after they complete a mission, the Vault Lobby will be given away to Fallout 1st subscribers and sold via Atoms to those who don't have the membership, and the Vault Atrium will be buyable with Atoms when it's available. Bethesda said three different Shelters will be available when the feature fully launches on the live servers.
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